FromSoftware has redefined what it means for a game to be challenging, atmospheric, and unforgettable, spawning the entire 'Souls-like' genre and a fiercely devoted fanbase. From the cryptic ruins of Lordran to the war-torn lands of Elden Ring, each title offers a distinct flavor of punishing brilliance. Which one truly reigns supreme? Cast your vote and defend your favorite.
What counts: Seeded with approximate figures where shown — the crowd's votes decide the order.
Elden Ring▲ Rising
George R.R. Martin's mythology and FromSoft's cruelty collided into an open world where you could stumble into a demigod boss twenty hours too early and somehow love the beating you took. Torrent the spectral steed and the sheer verticality of the Lands Between turned Soulslike design inside out, proving the formula could sprawl without losing its teeth. It won Game of the Year almost everywhere that matters, and the argument for the top spot writes itself: this is the moment the subgenre went mainstream without compromising an inch.
Year: 2022Critic score: 9.6/10
added by IJRin 13 rankings
Dark Souls▲ Rising
Lordran's interconnected map, folding back on itself elevator by elevator and shortcut by shortcut, remains one of the most astonishing feats of level design ever shipped, all in service of a game that dared you to die hundreds of times and call it fun. Bonfires, estus flasks, the Bell Gargoyles humbling newcomers atop the church roof — this is the game that turned 'git gud' into a cultural mantra and spawned an entire genre bearing its name. Everything on this list exists in its shadow, which is exactly the argument for ranking it where the votes put it.
Year: 2011Critic score: 8.9/10
added by IJRin 7 rankings
Bloodborne▼ Falling
Trade your shield for a saw cleaver and your patience for aggression: Bloodborne rebuilt the Souls skeleton into a blood-soaked hunt through Yharnam's gothic rooftops, rewarding rally-mechanic bloodlust over turtling. Father Gascoigne's mid-fight transformation and the cosmic horror lurking under every cobblestone gave the series its most unified atmosphere, a nightmare that only deepens the further you claw into it. No sequel, no PC port, just pure cult devotion — and that scarcity has only made the argument for its greatness louder.
Year: 2015Critic score: 9.2/10
added by IJRin 6 rankings
Sekiro: Shadows Die Twice▼ Falling
No stats to grind, no build to theorycraft — just a katana, a posture bar, and the unblinking demand that you learn to deflect like your life depends on it, because it does. The Sword Saint Isshin duel is the genre's most exacting climax, a rhythm-game gauntlet dressed as a shinobi showdown, and the prosthetic arm and shinobi grapple made traversal feel like a superpower rather than a survival tool. It won Game of the Year by refusing to be Dark Souls at all, and that singular, uncompromising vision is exactly why it belongs in this conversation.
Year: 2019Critic score: 9/10
added by IJRin 4 rankings
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Exactly the kind of argument the internet was built for.
Voted — and the gap between #1 and #2 should be bigger.
The crowd is sleeping on the bottom half of this list.
This order is closer to right than any editor would've gotten.