a Yourlist ranking · the crowd decides the order
From silent tram rides to single-shot beheadings, these openings taught players how to play without ever feeling like homework. Vote for the intro or tutorial that hooked you hardest and never let you touch a pause menu until it was too late.
What counts: Ranked by how seamlessly the sequence teaches mechanics while building atmosphere and narrative momentum, plus lasting cultural impact. Length, skippability, and quality scores are approximate community consensus, not verified frame-counts.
Half-Life
The silent tram ride through Black Mesa is the intro that invented the modern immersive opening — no cutscene, no HUD lecture, just you riding past scientists and security guards into a facility about to go very wrong. It taught an entire industry that world-building could double
Release Year: 1998Genre: FPSIntro/Tutorial Length: 5 minSkippable: —Quality: 9.5/10
added by IJRin 3 rankings
Portal
GLaDOS's test chambers are the tutorial as villain origin story — every button press and cube-drop is dripping with passive-aggressive menace long before you learn she's lying about the cake. It's the rare tutorial people replay for the writing, not the mechanics.
Release Year: 2007Genre: Puzzle-FPSIntro/Tutorial Length: 20 minSkippable: —Quality: 9.7/10
added by IJRin 6 rankings
God of War (2018)
One unbroken shot from a tree-felling axe throw to a boss fight with a stranger in the woods reinvented Kratos without a single hard cut. The camera never blinks, and neither does the player, because the 'tutorial' is disguised as the best fight in the game.
Release Year: 2018Genre: Action-AdventureIntro/Tutorial Length: 15 minSkippable: —Quality: 9.6/10
added by IJRin 5 rankings
Metal Gear Solid 3: Snake Eater
A cold-open parachute drop into the jungle with a full briefing, a theme song, and a tutorial on camo and CQC woven into actual stealth gameplay against The Boss's crew. It's Kojima at his most operatic before you've even fought a real enemy.
Release Year: 2004Genre: Stealth-ActionIntro/Tutorial Length: 10 minSkippable: ✓Quality: 9/10
added by IJRin 4 rankingsMetal Gear Solid 3: Snake Eater
Resident Evil 4
The village sequence where a chainsaw-wielding cultist chases Leon through a mob under a church bell is the horror genre's most efficient tutorial — you learn quick-turns, ammo conservation, and dread simultaneously. It's still the benchmark every RE game since has been measured
Release Year: 2005Genre: Survival HorrorIntro/Tutorial Length: 10 minSkippable: —Quality: 9.3/10
added by IJRin 4 rankings
The Last of Us
Sarah's death in Joel's arms during the outbreak's first night is the sucker-punch that redefined what a game intro could emotionally cost you, teaching movement and stealth as an afterthought to grief. Twenty years later that opening still gets cited as the reason 'games as art'
Release Year: 2013Genre: Action-AdventureIntro/Tutorial Length: 15 minSkippable: —Quality: 9.4/10
added by IJRin 13 rankings
Waking up on a train into City 17 under Dr. Breen's droning propaganda, getting harassed by Combine soldiers for jaywalking, is a masterclass in show-don't-tell dystopia. You learn to run, jump, and pick up cans while absorbing an entire oppressive regime's rules without a single
Release Year: 2004Genre: FPSIntro/Tutorial Length: 10 minSkippable: —Quality: 9.2/10
added by IJRin 8 rankingsHalf-Life 2
Bioshock
Surviving a plane crash only to descend in a bathysphere into the crumbling art-deco nightmare of Rapture, watching a Splicer get torn apart before you've fired a shot, sold the entire pitch of the game in eight silent minutes. 'Would you kindly' starts working on you before you
Release Year: 2007Genre: FPSIntro/Tutorial Length: 10 minSkippable: —Quality: 9.1/10
added by IJRin 9 rankings
Waking up bloodied in a train dangling off a cliff, climbing backward through a wrecked carriage while everything shifts and collapses, is the set-piece that made blockbuster games feel like summer movies. It's a flashback frame and a tutorial rolled into the single most quoted o
Release Year: 2009Genre: Action-AdventureIntro/Tutorial Length: 8 minSkippable: —Quality: 9/10
added by IJRin 2 rankingsUncharted 2: Among Thieves
The 'Effect and Cause' chapter's tutorial with BT-7274 turns 'learn to double-jump and wall-run' into an actual bonding arc between pilot and Titan, complete with BT's deadpan one-liners. It's the tutorial that made people cry over a giant robot.
Release Year: 2016Genre: FPSIntro/Tutorial Length: 20 minSkippable: —Quality: 8.8/10
added by IJRin 2 rankingsTitanfall 2
Doom (2016)
There is no tutorial — the Doom Slayer rips his arms free from restraints and punches a demon's head off within the first ten seconds, and the message is instant: this game respects your time and intelligence. It's the anti-tutorial tutorial, and it's glorious.
Release Year: 2016Genre: FPSIntro/Tutorial Length: 2 minSkippable: —Quality: 8.7/10
added by IJR
Dark Souls
The Undead Asylum demo teaches you to die, learn, and die again against a boss you're clearly not meant to beat yet, setting the tone for a franchise built on humbling its players immediately. No hand-holding, just a locked cell and a broken sword to figure it out with.
Release Year: 2011Genre: Action RPGIntro/Tutorial Length: 15 minSkippable: —Quality: 8.9/10
added by IJRin 7 rankings

Peach's castle grounds turned the 3D platformer tutorial into a playground, teaching triple jumps and camera control through open exploration rather than text boxes. It's the reason every 3D collect-a-thon since starts you in a hub world instead of a corridor.
Release Year: 1996Genre: PlatformerIntro/Tutorial Length: 10 minSkippable: ✓Quality: 8.5/10
added by IJRin 10 rankingsSuper Mario 64
Escorting a handcuffed Joker through Arkham's gates while he needles Batman about the trap he's walking into is a tense, dialogue-driven tutorial that establishes detective vision and combat rhythm before the real horror show begins. Mark Hamill's Joker steals the intro before he
Release Year: 2009Genre: Action-AdventureIntro/Tutorial Length: 12 minSkippable: —Quality: 8.6/10
added by IJRin 2 rankingsBatman: Arkham Asylum
Marvel's Spider-Man (2018)
Swinging across Manhattan toward Fisk Tower for a takedown that immediately turns into a full-building brawl is the tutorial that finally nailed web-swinging as pure joy, not just transport. You're mastering traversal and combat at once while the city itself sells the fantasy.
Release Year: 2018Genre: Action-AdventureIntro/Tutorial Length: 15 minSkippable: —Quality: 8.8/10
added by IJR
Valve's return to Half-Life used VR's novelty as the perfect excuse for an extended, diegetic tutorial — every gravity glove trick and door-lock puzzle teaches itself through curiosity rather than prompts. It proved VR onboarding could be this game's whole first act and still fee
Release Year: 2020Genre: VR FPSIntro/Tutorial Length: 20 minSkippable: —Quality: 9/10
added by IJRin 5 rankingsHalf-Life: Alyx
Opening with the Normandy getting torn apart and Shepard dying in the vacuum of space, only to be resurrected two years later, is a bold way to reboot a save-carrying sequel's mechanics and stakes simultaneously. It's a tutorial disguised as a funeral.
Release Year: 2010Genre: RPG-ShooterIntro/Tutorial Length: 20 minSkippable: —Quality: 8.7/10
added by IJRin 8 rankingsMass Effect 2
The Ludendorff bank heist prologue lets you control three protagonists in a single tense job before the game even shows you Los Santos, teaching switching mechanics and heist structure through pure adrenaline. It's a flash-forward tutorial that makes the eventual open world feel
Release Year: 2013Genre: Action-AdventureIntro/Tutorial Length: 15 minSkippable: —Quality: 8.9/10
added by IJRin 8 rankingsGrand Theft Auto V
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