a Yourlist ranking · the crowd decides the order
From card games that eclipse the main quest to seed-hunting that breaks your brain, vote for the open-world side activity that earned its own devoted fanbase.
What counts: Ranked by cultural impact, replay value, and how often players ditched the main story to chase it; release years and hours-to-master are approximate.
Gwent Card Game
What started as a tavern minigame in The Witcher 3 became so beloved CD Projekt Red spun it into its own standalone game. Geralt would ignore paying contracts for hours to out-bluff innkeepers and barons alike, and the deck-building depth rivaled full card games of the era.
Source Game: The Witcher 3Year: 2015Quality: 9/10Hours to Master: 15 hrs
added by IJR
Hunting & Legendary Animals
Red Dead Redemption 2 turned hunting into a punishing art form—track a legendary buck for twenty minutes only to lose the pristine pelt to a bad shot or scavenging wolves. The system's obsessive realism made every perfect three-star kill feel like a genuine achievement.
Source Game: Red Dead Redemption 2Year: 2018Quality: 8.5/10Hours to Master: 20 hrs
added by IJR
Korok Seed Hunting
Nintendo hid 900 tiny wooden spirits across Hyrule, rewarding players with nothing but inventory space and, eventually, a golden poop emoji from Hestu. It became the internet's favorite running joke and a genuine test of exploratory patience.
Source Game: Zelda: Breath of the WildYear: 2017Quality: 8/10Hours to Master: 30 hrs
added by IJR
Shrine Puzzles
120 miniature dungeons scattered across Hyrule, each a self-contained physics or combat puzzle using Link's core runes. Shrine-hunting redefined what an exploration reward could mean in open-world design, turning the horizon itself into a puzzle box.
Source Game: Zelda: Breath of the WildYear: 2017Quality: 9/10Hours to Master: 40 hrs
added by IJR
Stunt Jumps
Rockstar scattered dozens of ramps across San Andreas daring players to launch cars off cliffs in slow-motion glory. It's the purest distillation of GTA's chaotic joy—no reward needed beyond the freeze-frame and the crash.
Source Game: Grand Theft Auto VYear: 2013Quality: 7/10Hours to Master: 5 hrs
added by IJR
Bounty Hunting
Arthur Morgan moonlighting as a lawman-for-hire let players choose mercy or violence on wanted men, tying directly into the game's honor system. It's Western fantasy at its most literal, one wanted poster at a time.
Source Game: Red Dead Redemption 2Year: 2018Quality: 8/10Hours to Master: 10 hrs
added by IJR
Witcher Contracts
Each contract was a self-contained horror mystery—investigate clues, deduce the monster's weakness, then fight it. CD Projekt Red proved side content could carry writing as strong as the main campaign, and contracts remain the game's most quoted moments.
Source Game: The Witcher 3Year: 2015Quality: 9/10Hours to Master: 15 hrs
added by IJR
Fishing
A meditative counterweight to the game's violence, RDR2's fishing rewarded patience with legendary fish worth mounting on cabin walls. It became an unlikely favorite for players who just wanted to sit by a lake and breathe.
Source Game: Red Dead Redemption 2Year: 2018Quality: 7.5/10Hours to Master: 10 hrs
added by IJR
Treasure Hunts (Dowsing)
Ubisoft handed players cryptic riddles and rough sketches instead of quest markers, forcing actual map-reading in ancient Greece. It was a rare modern open-world moment that trusted players' eyes over their minimap.
Source Game: Assassin's Creed OdysseyYear: 2018Quality: 6.5/10Hours to Master: 15 hrs
added by IJR
Poker & Blackjack
Saloon card tables let Arthur hustle strangers, start bar fights over accusations of cheating, and lose his boots on a bad hand. The minigame's chatty NPCs made every table feel like a tiny story of its own.
Source Game: Red Dead Redemption 2Year: 2018Quality: 7/10Hours to Master: 8 hrs
added by IJR
Wingsuit & BASE Jumping
Rico Rodriguez's grapple-and-parachute combo turned traversal itself into the best side activity, letting players tether to jets mid-flight or leap off Panau's tallest towers. It inspired a whole generation of movement-first open-world design.
Source Game: Just Cause 2Year: 2010Quality: 8/10Hours to Master: 10 hrs
added by IJR
Vehicle Customization & Drag Races
Playground Games built an entire festival economy around chasing pink slips and tuning dream cars, turning Mexico's open roads into a perpetual highlight reel. Barn finds and drift zones kept players circling long after the campaign ended.
Source Game: Forza Horizon 5Year: 2021Quality: 8.5/10Hours to Master: 25 hrs
added by IJR
Taxi Missions
Rockstar's cabbie gig let players ferry NPCs across Los Santos for cash bonuses, becoming a cult-favorite grind that predates modern open-world side-hustle design. Nail every fare and the reward was infinite nitrous—a perfect meme-worthy payoff.
Source Game: GTA: San AndreasYear: 2004Quality: 7/10Hours to Master: 5 hrs
added by IJR
Cooking & Recipe Discovery
Experimenting with random ingredients to discover buffs turned survival cooking into its own puzzle game, complete with the running gag of dumping monster parts into pots. It's the rare crafting system players actually loved rather than tolerated.
Source Game: Zelda: Breath of the WildYear: 2017Quality: 7/10Hours to Master: 10 hrs
added by IJR
Outpost Liberation
Climbing radio towers to unlock the map, then stealthily clearing enemy camps below, became the genre's most copied loop. Far Cry 3 made 'liberate the outpost' a phrase every open-world fan instantly recognizes, for better and worse.
Source Game: Far Cry 3Year: 2012Quality: 7.5/10Hours to Master: 15 hrs
added by IJR
Photo Mode Challenges
Sucker Punch built haiku-writing and hot-spring meditation into full side activities, but its photo mode turned every windswept field into a shareable postcard. It proved contemplative side content could sit comfortably next to samurai duels.
Source Game: Ghost of TsushimaYear: 2020Quality: 7/10Hours to Master: 8 hrs
added by IJR
Racing giant birds around Duscae's tracks gave Noctis and friends a lighthearted break from apocalyptic prophecy, complete with customizable chocobo gear and leaderboard bragging rights. It's Final Fantasy's silliest, most beloved detour.
Source Game: Final Fantasy XVYear: 2016Quality: 6.5/10Hours to Master: 10 hrs
added by IJRChocobo Racing
Word Wall & Dragon Shout Hunting
Scouring ancient ruins for Words of Power let players slowly build the Dragonborn's arsenal of shouts, from Fus Ro Dah's meme status to Unrelenting Force's genuine combat utility. Word wall hunting turned Skyrim's mountains into a scavenger hunt with world-ending stakes.
Source Game: The Elder Scrolls V: SkyrimYear: 2011Quality: 8/10Hours to Master: 20 hrs
added by IJR
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